Stable Fast 3D(SF3D)

Stable Fast 3D(SF3D)

Generate high-quality 3D assets from a single image in just 0.5 seconds with rapid processing technology.

About Stable Fast 3D(SF3D)

Stable Fast 3D, developed by Stability AI, revolutionizes 3D asset creation by transforming single images into detailed 3D models within 0.5 seconds. It offers UV unwrapped meshes and precise material parameters, reducing illumination bake-in for enhanced textures. This innovative model sets new standards for speed and quality in 3D reconstruction workflows.

How to Use

Access Stable Fast 3D through the Hugging Face demo by uploading an image or integrate it seamlessly via API. To generate a model, send a POST request with your image and optional settings like texture resolution and foreground padding.

Features

Processing speed of just 0.5 seconds per asset
Customizable material parameters for realistic textures
Reduced illumination bake-in for better surface details
Outputs UV unwrapped meshes with high fidelity

Use Cases

Creating 3D assets for video game development
Designing 3D product models for e-commerce
Generating 3D assets for virtual reality experiences
Producing architectural visualization models

Best For

Architects3D artistsDesignersE-commerce businessesGame developersVR and AR developers

Pros

Produces high-quality 3D models from single images
Suitable for diverse industry applications
Exceptional speed accelerates workflows
Easy API integration for developers

Cons

Requires GPU with at least 7GB VRAM
API usage consumes credits
Commercial licensing restrictions for organizations earning over $1 million annually

Frequently Asked Questions

Find answers to common questions about Stable Fast 3D(SF3D)

Which file formats are compatible for input to Stable Fast 3D?
Stable Fast 3D accepts JPEG, PNG, and WebP image formats for input.
What are the image size requirements for optimal results?
Input images must have each side at least 64 pixels, with total pixels between 4,096 and 4,194,304.
How does the texture resolution setting work?
Texture resolution controls the detail level of color and normal maps, with options of 512, 1024 (default), or 2048 pixels. Higher resolutions offer more detail but increase file size.
What is the purpose of the foreground ratio parameter?
Foreground ratio adjusts the padding around the main object. Higher values (up to 1) result in less padding and a larger object, with a default of 0.85.
What is the format of the generated output?
The output is a GLB file containing a glTF asset, including JSON data, buffers, and embedded images.
How many credits are needed per generation?
Each successful 3D model generation costs 2 credits; failed attempts are free.